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Werewolf!

Werewolf!

$14.70 $18.37

Two to six players will race to determine which house a hungry werewolf is in, who actually died to the fiend, and what the real...

Description

Two to six players will race to determine which house a hungry werewolf is in, who actually died to the fiend, and what the real human identity of the brute is! Will you play as Red Peepers, Scarlet OHare, Pinkie Claw, Cherry Pitts, The Scarlet Crimson (aka Crimson Pimpernel), or Ruby Lisp? Rush to one of 4 creepy houses and make your three dire accusations: The Werewolf is X player, the victim is X player, and it was done in THIS house! The other players will consult their cards and if they can disprove one of the accusations must show the card to the accuser.

Much like the classic game Clue, through a process of possibility elimination and logical deduction, a players accusation will inevitably be correct and they will win the game.

Possibly the best part of the game (or even the only good part?) is the Warren Publishing empires trippy 70s artwork, featuring a crimson wash of decaying mansions, madly capering denizens and some rather hard to read text. Well, what did you want from a horror magazine publisher anyway? Too bad Vampirella doesnt appear on this one shes so toothsome.

This is one of five somewhat tongue-in-cheek horror games from Warren magazines (publishers of Creepy, Eerie and Vampirella) featuring campy 70s horror boardgame fun. The Werewolf! game was created by Bill DuBay and appeared in Creepy magazine issue #57 (November 1973) and Eerie #52 (November 1973) inside the magazine covers to cut out and play, and separately as a bundle of Warren Monster Madness games by mail order (#2661 for $2.50). The bundle included Capture, Monster Match, Creepy-Crawley Castle (aka Creepy Castle), Werewolf! and Monsters Castle.

Players: 2 6
Playing Time: 15 60
Age: 8+

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